Wormillion is a free daily geography game with a twist: it doesn’t ask whether you know a place, it asks whether you know one nobody else does. Ten prompts, thirty seconds each. Name any real river, lake, mountain, desert, island, sea, country, capital or city that fits, and the more obscure your answer, the deeper your worm digs and the more you score. Everyone knows the Nile - nobody digs deep on the Nile.
There are 32,843 real places in the bank, every one linked to a Wikipedia article, and a new dig every day. No sign-up needed, no ads, nothing to install; it runs in any browser and fits a phone.
Today at Wormillion
Today’s dig#43November 3, 2026
131 diggers have dug it so far. Next dig at midnight, your time.
Read the prompt. It names a category - Name a river - and often a condition: Name a river with a T in it, Name a country in Southeast Asia, Name a lake smaller than 100 km².
Type a place and press Dig. Spelling is corrected, not punished, and the real spelling is shown.
If it fits, the worm digs. How far depends only on how obscure the place is within its category - 0% for the most-read article, 100% for the least. An answer scores between 100 and 1,000 points.
If it doesn’t fit, you’re told why - wrong category, outside the region, missing the letter - and you keep guessing. Wrong answers cost nothing but seconds.
Thirty seconds, then the next round. Stuck? Skip. Ten rounds make a dig; your depth and score are the sum of them.
Every accepted answer lands in a tier, and the results after a dig show one gem per round, finer the more obscure. Here they are with real rivers from the bank - the same scale applies in every category.
Gem
Tier
Obscurity
A real river
Views / month
Points
0%
the most-read of all
Danube
105,114
100
Household names
0–25%
Danube
105,114
100
Well known
25–50%
Baspa River
225
326
Off the map
50–70%
Asón River
72
550
Deep cuts
70–90%
Akan River
36
733
One in Wormillion
90–100%
Achibueno River
17
922
100%
the least-read of all
Macaco Branco River
4
1,000
Obscurity is measured against the whole category, whatever the condition on the prompt: a river in Europe scores what it would on a plain river round.
How to actually dig deep
Reach for the second one you think of. The first name that comes to mind is the one that comes to everyone’s mind. The Ganges is a household name; one of its tributaries is a deep cut.
Treat a tight condition as a gift. A condition narrows what is accepted, never how it scores, so a less familiar river in Europe digs as deep as it would on any river round.
Small countries hide rare capitals. A capital scores on its own fame, not its country’s. The capital of a country nobody visits is usually one in Wormillion.
On a letter rule, check the name. The current edition checks the place’s full name as shown in Places, including “Lake”, “Mount” or “River” when they are part of that name. Accents and punctuation do not get in the way.
Guess early, guess often. A wrong answer costs nothing, and the game’s hint tells you exactly what was wrong. Thirty seconds is longer than it feels if you’re typing, and shorter if you’re thinking.
Why a huge place can score nothing
Wormillion doesn’t measure size. It measures how many people look a place up, because that is what “obscure” actually means. The Caspian Sea is the largest lake on earth and one of the most-read; a mid-sized lake in the African rift that almost nobody visits the page for pays out far more. Vatican City is the smallest country in the world by every measure and one of the most famous, so it scores like the famous place it is. Every place in the bank carries the average of 59 complete days of Wikipedia views, ranked within its category - which is why the difference between the tenth-most-read river and the hundredth is worth more than the difference between the first and the tenth.
Every prompt that can appear
Nine categories. Each dig draws every category once and one of them twice; some rounds are plain and others carry a condition. Here is each category with the plain prompt, a few of the conditions it can draw, and three real answers at three depths.
Countries · 206 in the bank
The plain prompt: Find a country. - it can also carry a condition: a country, a region, a hemisphere, a size threshold when available, or a letter rule.
The plain prompt: Find a capital city. - it can also carry a condition: a country, a region, a hemisphere, a size threshold when available, or a letter rule.
The plain prompt: Find a city outside the national capital. - it can also carry a condition: a country, a region, a hemisphere, a size threshold when available, or a letter rule.
Find a city outside the national capital in Lithuania.
Find a city outside the national capital in Montenegro.
Find a city outside the national capital in People's Republic of China.
Find a city outside the national capital in Afghanistan.
Find a city outside the national capital in Poland.
The plain prompt: Find a mountain. - it can also carry a condition: a country, a region, a hemisphere, a size threshold when available, or a letter rule.
The plain prompt: Find a desert. - it can also carry a condition: a country, a region, a hemisphere, a size threshold when available, or a letter rule.
The plain prompt: Find an island. - it can also carry a condition: a country, a region, a hemisphere, a size threshold when available, or a letter rule.
The plain prompt: Find a sea, ocean, gulf or strait. - it can also carry a condition: a country, a region, a hemisphere, a size threshold when available, or a letter rule.
Find a sea, ocean, gulf or strait in Europe.
Find a sea, ocean, gulf or strait above 1,930 km².
Wormillion is a free daily geography game played in the browser. Ten prompts, thirty seconds each: name a real river, lake, mountain, desert, island, sea, country, capital or city that fits. The more obscure your answer - measured by how few people read its Wikipedia article - the deeper your worm digs and the more you score. No sign-up needed, no ads, nothing to install.
Is there a new Wormillion every day?
Yes. Today’s dig is the same ten prompts for everyone, turning over at midnight on your own clock, and you get one go at it. When you want more, a Marathon is one 42:12 dig you can run as often as you like, ranked by your deepest ever; only the daily is shared and compared.
How does Wormillion decide how obscure a place is?
By its monthly English-Wikipedia pageviews: the average of 59 complete days of daily counts, scaled to a month. Within each category the most-read article is 0% obscure and the least-read is 100%, ranked within the category. Size, population and length never enter into it.
Can I lose? Is there a time limit?
Each round is thirty seconds. A wrong, unknown or out-of-scope answer costs nothing but time - the game tells you why and you keep guessing. If the clock runs out or you skip, the round scores zero and digs nothing, and the next one starts. There are no lives and no game over.
Does spelling matter?
Not much. Misspellings are corrected, not rejected: “Kilimanjro” becomes Kilimanjaro and the real spelling is shown. Short names get no slack, and if two different places are equally close the answer is refused rather than guessed, so a typo can’t hand you a place you didn’t mean.
What is “One in Wormillion”?
The jackpot: an answer at 90% obscurity or more within its category. A jackpot digs a long way and earns at least 910 of a possible 1,000; only the single most obscure place in a category pays the full 1,000. The share grid marks a jackpot with a star and a 100% with a diamond.
Why did my answer score 0%?
Because it was the most looked-up place in its category. It is a correct answer and the round moves on, but the dig is zero and the worm looks rotten for a while. That is the game’s way of saying: everyone knows that one.
Where do the places come from?
Every entry is a real place linked to an English Wikipedia article, checked against public Wikidata records and their English Wikipedia articles. Nothing is invented. Every place in the bank is listed on the Places pages with the number that scores it.
Do I need an account? Does it cost anything?
No and no. Wormillion is free, has no ads, and you can play without signing up: your digs, level and achievements are kept for this browser. Sign in to keep them on every device, put your name on the places you were first to find, and appear on the leaderboards.
How is Wormillion different from Wordle, Worldle or Globle?
Those games hide one answer and ask you to find it. Wormillion accepts many different answers to a prompt and asks which one you know that other people don’t. There is nothing to spoil and no single solution: the same prompt rewards a different answer from every player, and the recap after a dig shows the rarest answer anyone gave.
Can I play Wormillion on my phone?
Yes - it is built for a phone first. Open wormillion.com in any browser; on iOS or Android you can add it to the home screen and it opens like an app.